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Civilization v won t launch
Civilization v won t launch










=5138= possibly lost: 264 bytes in 3 blocks =5138= indirectly lost: 0 bytes in 0 blocks =5138= definitely lost: 0 bytes in 0 blocks =5138= Illegal opcode at address 0x4B226F8 =5138= Process terminating with default action of signal 4 (SIGILL) =5138= Either way, Valgrind will now raise a SIGILL signal which will =5138= you are not sure, please let us know and we'll try to fix it. The instruction is legitimate but Valgrind doesn't handle it, =5138= warning about a bad jump, it's probably your program's fault. If you are running Memcheck and you just saw a Your program has a bug and erroneously jumped to a non-code =5138= Your program just tried to execute an instruction that Valgrind =5138= by 0x9006B15: SDL_InitSubSystem (in /home/happysmash27/.local/share/Steam/steamapps/common/Sid Meier's Civilization V/Civ5XP) =5138= by 0x90597A3: SDL_VideoInit (in /home/happysmash27/.local/share/Steam/steamapps/common/Sid Meier's Civilization V/Civ5XP) =5138= by 0x9064601: ? (in /home/happysmash27/.local/share/Steam/steamapps/common/Sid Meier's Civilization V/Civ5XP) =5138= valgrind: Unrecognised instruction at address 0x4b226f8. Vex x86->IR: unhandled instruction bytes: 0圆6 0xF 0x38 0x17 =5138= Command: /home/happysmash27/.local/share/Steam/steamapps/common/Sid\ Meier's\ Civilization\ V/Civ5XP =5138= Using Valgrind-3.12.0 and LibVEX rerun with -h for copyright info =5138= Copyright (C) 2002-2015, and GNU GPL'd, by Julian Seward et al. I've set launch options, disabled the Steam overlay, and reset Steam, but nothing seems to work. so files to /usr/lib32, and now I don't know what to do.

civilization v won t launch

I fixed all the errors by moving all of it's. Posted: Fri 3:49 am Post subject: Civilization V won't launch and has no errors Gentoo Forums Forum Index Gamers & Players Gentoo Forums :: View topic - Civilization V won't launch and has no errorsĬivilization V won't launch and has no errors












Civilization v won t launch